Abstract

While social robots become ever more popular, novel modeling and control methodologies are sought toward optimizing their engagement. This work considers a NAO robot playing games with children. A novel feedback control is proposed using a resultant sentence, induced by crowd-computing techniques, as Reference to be compared with a computer-vision induced sentence toward driving a linguistic controller. Preliminary application results have been encouraging.

Citation

Kaburlasos, C. Bazinas, G. Siavalas, G. Papakostas, “Linguistic social robot control by crowd-computing feedback”, No. 18-2, Proceedings of the 2018 JSME Conference on Robotics and Mechatronics (ROBOMECH 2018), Kitakyushu, Japan, 2-5 June 2018, poster 1A1-B13.

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